
Timeline
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February - March 2022
My Role
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Solo Student project for MS Design Challenge 2022
Problem Statement
Balancing productivity with well-being is one of the most important yet challenging element. Improper work-life balance leads to stress.
What users do today
People create a schedule to manage time. In that process sometime they over schedule it and end up taking lot of stress to accomplish tasks leading to inefficiency.
Process Planning
For this challenge, I followed the Double Diamond design model.
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Discover : Insights of the problem
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Define : The area to focus upon.
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Develop : Potential solutions
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Deliver : usable solutions

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Pain Points
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Unable to manage time due to improper task management.
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Focusing more on time management rather than efficiency.
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Misunderstanding the work flow.
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Accepting tasks from everywhere.
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Busy schedules with no co-curricular activities.
Solution Proposal
The optimal solution to the problem is to have a customized plan or suggestions to the users by analyzing their attitude so that they can manage things as per their daily routine.
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The Final Product
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Created with Figma
Video Presentation of Extra hour
CONCLUSION + LESSONS LEARNT
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What I’d do differently next time.
This was my first-ever UX project (Hooray)! 🎉. More than the actual output, however- I’m immensely grateful to have been through an entire UX process so I can see what it’s actually like. On that note, a few things I’ve learnt are:
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Iterate as much as you can. In the beginning stages, I’ve explored so many different options to try finding the right solution for my student users- I’ve ended up “restarting” my project over 3 times with over 6 iterations of my FIGMA file to make sure every aspect of the app was designed with intention.
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Be insight- not process-driven. Despite weeks of research + development, my first version of this case study was full of unnecessary text at this stage instead of tying everything into the bigger question- “so how does this fit into the bigger picture”? Hence, I cut down the copy by more than 60% and focused on the major points in my project. Hence, going forward I believe focusing more on the insights will improve my storytelling abilities to others.
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You didn’t fail- you just found 100 ways that didn’t work. From noticing mistakes in my UI to uncovering more foundational UX problems in my app, I’m thankful to have constantly asked for feedback from my peers and my mentor. In the end, I pushed to have the app as best I could, and did not let my own thinking stop me from questioning if my own decisions were truly best for the user.